k-means Clustering
A Processing visualization of the k-means clustering algorithm, demonstrating iterative centroid-based data partitioning and Voronoi cell formation for different values of k.
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Entries linked to "Processing" across the quiet archive.
A Processing visualization of the k-means clustering algorithm, demonstrating iterative centroid-based data partitioning and Voronoi cell formation for different values of k.
A Processing implementation that combines Open Simplex Noise with image blending techniques to create smooth, organic animations of texture transitions.
A Processing implementation of a 3D cube wave animation using PeasyCam for camera control, featuring dynamic lighting and orthographic projection for a mesmerizing visual effect.

A Processing visualization where each pixel of an image is transformed into a Lorenz System, with the system’s velocity mapped to the original pixel’s brightness values.

An interactive p5.js simulation recreating a collection of fridge magnets with realistic physics, allowing users to drag and arrange virtual magnets on a digital refrigerator.

A Processing implementation of Kruskal’s algorithm for finding minimum spanning trees in weighted graphs, demonstrating the O(E log E) greedy approach to network optimization.
A Processing visualization of Prim’s Algorithm creating a minimum spanning tree on procedurally generated terrain using Perlin noise height maps and orthographic projection.

A reflection on participating in the AT&T Hackathon, focusing on Android game development, optimization techniques, and rapid prototyping of 3D scene building functions.

A Processing implementation of a Minecraft-style terrain generator using Open Simplex Noise, featuring 3D voxel-based terrain with performance analysis of random walker agents.

A Processing implementation exploring 4D Simplex Noise to create smooth, organic looping animations through a 2D grid of pixel objects with variable noise scaling.

A Processing sketch creating mesmerizing animations of tiles that flip based on either random patterns or Perlin noise algorithms, demonstrating creative uses of procedural animation.

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Discovery Layer
A secondary exploration surface for following relationships beyond the visible ledger.
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